As I have been both a design teacher and a school librarian, this Oxfam resource sings to my heart! Planning Research for Influencing Diagram is not necessarily designed for school students, but can be super useful! This shifts the idea of researching as a way of simply gathering facts and anaysing their validity, to actually analysing their usefulness, and then using them! It also helps students see that different types of information and useful for different purposes and audiences.
As a design teacher I had this resource laminated in my classroom, (along with a few other helpful resources that students could take to their desks while working). This was used when creating a research plan, when delivering their design brief, and even in the analysis of their product, (too often this is a personal analysis, but I would often ask them to write their analysis as if they were delivering it to their client!).
In design students are often creating for a user and client. Sometimes these are the same people, but often they are not. For example: designing affordable food, with a low carbon footprint for a school canteen. Here the students and teachers are the users, but the school is the client. The information you provide the teachers and students could include 'human face to the story', 'killer facts-easy to remember', 'clear impact...' but the school might also want to know about things like cost.
This resource can be used for any project where their is an audience (for example, any assessment created with GRASPS). It can also be used outside of the classroom - for example, if you want to start a new iniative or create change in your school, students would present the information to their peers, students of different ages, parents, teachers and leadership in very different ways! I also wonder if educators can use it when sharing factual information - this makes me think of the start of year presentations all about student exam results... perhaps an infographic in the school newsletter, facts and figures for the board, but individual student success stories in the faculty meeting.
I didn't use this for service learning, but on reflection, this would also be a great tool for students sharing the impact of their projects!
This is the part of the graphic I find most useful! I wonder if it would be worth making a graphic for design students, where they consider the different types of information they would make for different types of users and clients? or perhaps a graphic for influencing change in schools, where it says the different types of information for parents, students, teachers, the board, etc?
What are you go-to resources you use over and over? What are the resources not made for educational purposes, that you have hijacked? Let me know - I am always looking for things to add to my toolkit!
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During the two weeks my brother is staying with me, I will get him to collect up any scrap paper, including his own notes, receipts, tickets, flyers etc. I have just been given a badge maker, so will will make some 'memory buttons' using some of the paper.
One of my favourite illustrators Rob Hodgson posted his experiments with paper-making, so of course we will do this too! I bought a magic frame and mesh, but you can also make this yourself. We have a basic hand-blender. We will add lots of water, so my cheap blender doesn't die! You can add as much water as you want when making paper, as you then drain and dry.
I really like Rob Hodgson's monster experiments. I will show this to my brother and see what he wants to make with the paper, but will give him some ideas of bunting, seed paper and postcards. What else could we make?
Part of the purpose of this is to not be wasteful and to recycle. I will tell him about this challenge (and the button making) at the start of his visit, so he can be thoughtful when collecting different materials. This could be a good end-of-year task in school - students could even use paper from torn-down displays!
On my Instagram feed I have recently seen a few people printing with Lego. This could also be a good end of year activity or a cool way for a school's First Lego League to design a logo for their team!This could also be an activity for making greeting cards to sell. I can also imagine secondary school students doing this with primary school students!
This is another activity I will get my 17 year old brother to do when visiting, with the added challenge of making a print with my two year old son!
Challenge: Create a poster by printing with Lego
Consider: You can use any Lego brick (as long as you clean them after). Consider how the different types of brick will leave different marks! You can print more than one layer too - consider how different layers, with different colours could create an impact!
Note: All the Lego bricks will need to be at the same height!
I've bought some Lego Dots, but we have a lot of Lego and Duplo in the house to use too! A lot of people print with the Dots, because they are all the same height and smooth. However, I have also seen cool prints done with different bricks too.
Although this can be an activity with super young children, there are many adults using Lego for printing, and some very cool examples can be found online.
Here are the examples I will show my brother:
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My 17 year old brother is staying with me for two weeks and I have a lot of activities for us to do. I am going to get him to do some printing with flowers/plants. I might get him to do this after a neighbourhood walk or I might get him to do it when flowers in our house start to look a bit droopy... I am unsure yet! I will likely get him to do this as a postcard to send home to the family! This could be a fun activity to do with students. Would also be interesting to develop further, with students learning about natural dyes, as well as thinking about how this is a way of preserving memory (for example, if you did this with a wedding bouquet).
The information my brother will receive:
Challenge: Use flowers and other plants to print
What: This is often called Flower Pounding Printing. Gather flowers and leaves and press them into fabric or paper. You can then add to the image, by painting, drawing or sewing
If I was still teaching I would definitly be doing a few different units where we explore the use of AI (including debating it's ethics)! My 17 year old brother is going to be be staying with me and will be doing various video game challenges (likely some tutorials and mini exercises using Unity, Unreal Engine or Blender). However, I will also get him to explore how AI can be used to help with brainstorming and for creating basic assets, incluidng characters. There are actual lots of AI tools that can create proper assets, that you can use in your game design, but for this exercise, I will just be using Dall-E to create basic character visuals. (I might get him starter with Craiyon....the results are less cool, but I want him to play about with it to see the potential - his starter exercise might be using Craiyon to create a basic icon or logo).
Before my brother gets started I will get him to do some brainstorming to start developing his character ideas. I have saved lots of character design sheets on Pinterest (made for DnD) that can help him get started too:
Tommy will be generating a range of characters, then adjusting the prompt to improve the visuals. I'll get him to annotate and describe changes he would make. I may also have him use the AI generated art in Procreate or Illustrator, where he can develop the image further.
Here is the information I will give my brother:
Challenge: Create a video game character using AI
How: Here are examples of Dall-E generated images and their prompts. Use these to help you write your own prompts. Here and here are some styles you might want to add to your prompt.
Examples: The following are some examples I created. I looked at examples on PromptHero, then adapted them. In my scenario, I am exploring character design for a video game featuring a teenager girl skateboarder!
Although I am designing these short challenges to be short activities my brother does while he is staying with us, either to start or end the day, I think this one will lead to a big discussion. We will likely talk about authenticity, craft, originality, bias in the data sets that feed AI, the impact on creative industries and the good and bad potential of AI!
This could be a fun end of year activity. Students could even develop characters based on themselves, another class mate, the IB learner profile, a historical figure or someone else notable or important to them. You could also have all students see how they can use AI to create visuals for the same person (for example, if you are studying a text, get them all to generate visuals of the characters)!
As mentioned in my previous post, my 17 year old brother is coming to stay with me for two weeks. He is doing graphic design for my husband's company, but I also have daily challenges for him! I'll post some of these, as you might want to use them for short end-of-year activities or develop them into something further.
Another challenge I have for my brother is to design a 'vintage, hip-hop inspired t-shirt'.
I am going to have him make one saying 'Uncle Tommy' or 'Big Boss Benny'. (or maybe 'Nephew Benny') My brother is Tommy, so it will be photos of him, my two year old son is Benny, so it will be made with photos of him.
There t-shirts are quite popular again, as the 90s seems to be popular.... either with actual hip-hop artists, or made ironically with different people (I stumbled upon many while looking at Pedro Pascal stuff on Etsy). These were also popular in the 90s with sports stars and you can find many examples with Michael Jordan.
I imagine my brother will make his while mostly following an online tutorial, so it doesn't leave too much creativity, but is really to help him develop his Photoshop skills. If a teacher wanted to turn this into a unit, this could be a good starter activity, then students could research another style of tshirt for their own design (possibly on the theme of fandoms?... I could see it connecting well to identies and relationships or personal and cultural expression).
If I was doing this with my students, either at the start of a unit, or for an end-of-year activity, I might start off the lesson by showing this time lapse:
The first photo I am showing him is of this Outkast t-shirt (I did live in Atlanta), and these are the tutorials I have picked out for him. He only needs to use one, but if he watches the first one, and it doesn't make sense or he doesn't like how the information is delivered, he can move onto the next one:
and some more inspiration:
If my brother makes one with his face on, I will get it printed onto a t-shirt for my son Benny. If he makes one with Benny, I will print it for him and my other brother. We have bought some cheap transfer paper, but might get it printed by someone else, depending on how to the transfer paper comes out!
My (much much much much) younger brother is coming to stay with us for two weeks. He will be completing his work experience with my husband (a graphic designer), but will also be doing a lot of different tasks/challenges with me. I'll share some of the challenges here, as they could be used as quick, end of the year activities!
The first challenge is a video game design challenge. I will give him one morning to create a complete game, using basic HTML/CSS in Twine. He has very limited coding experience...but lots of gaming experience! I've made a very short video tutorial to get him started. I'll also tell him he might need paper and pen to brainstorm or write out some key details. I've given him a link to a game idea generator (though this is really for visual games) and some samples. I think he will likely start writing the story, and the different routes, then will want to learn about adding extra things, like different visuals, so I have also given him a link to W3 to help him.
The following appears on his 'challenge doc':
Your challenge: Create a complete playable game in three hours
Basics: Twine Tutorial
Inspiration: Game idea generator
Additional HTML: W3 Schools HTML
Creating new section of the game: Put the choice in square brackets [[yes]]
Creating new section of the game, with a hidden name: Put the choice in square brackets, and then a | followed by the name of the new section [[yes|new section]]
Asking someone a question: Select “Macro” then “Input”
Re-using their answer in the game: Make sure you name the variable:
For example, change ‘variable name’ to ‘hobby’, then when ever you want to show their hobby, you would post $hobby in the game
BONUS - Examples of games made in Twine:How Twine Remade Gaming